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Postmortem: Goblins: Rise of Gurg

Saturday, April 16, 2022, 18:16

Postmortem: Goblins: Rise of Gurg

After my successful entry to the Seven Day Roguelike Challenge, I found out about the Dungeon Crawlers Jam. The original Bard's Tale series was a favorite of mine. I even set about recreating the Bard's Tale Construction Set in open source. The construction set wasn't very good and I slowly added features to make it more Bard's Tale like. The Bt Builder engine still lacked a complete example game so perhaps this would provide the push to create one.

Postmortem: Shallow Stone Solar

Thursday, March 17, 2022, 19:46

Postmortem: Shallow Stone Solar

For several years now I've wanted to try the 7 Day Roguelike Challenge. Often when it occurred to me, I already missed it. This year I committed to completing it. I even took a week off which got changed to half-days due to important meetings. Still many people complete it without taking time off I imagined.

Open Game Source: Anagramarama

Saturday, December 18, 2021, 18:21

Open Game Source: Anagramarama

Anagramarama was a polished jumbled letters game. While not my preference in gaming, I appreciated the quality. Unfortunately it's web site was gone. No updates had been made since 2013. There were a few forks on github but those also had little activity. The game could stand as it was but was in danger of being forgotten.

 

Open Game Source: Inertia Blast

Sunday, September 19, 2021, 16:16

Open Game Source: Inertia Blast

On the Commodore 64, players enjoyed the game Thrust by Jeremy Smith. I never owned the system nor played the game. When I first installed Linux I stumbled on a remake of Thrust. It was brutally difficult but I enjoyed the game. At the time I ran it under svgalib, an old console graphic system which required root access. Recently I decided to track down this old game.

Saturday, February 13, 2021, 09:21

OBS Studio

Pinewood Derby was generally a highlight of Cub Scouts. Unfortunately the pandemic had changed everything. This year we had to do a virtual Pinewood Derby. Thankfully OBS Studio allowed us to pull it off.

Pixel Critters

Thursday, December 31, 2020, 12:15

Pixel Critters

My youngest's birthday was coming up so I asked what he wanted for a mini build and he didn't know. He wasn't as interested in Lego as my oldest. He had recently purchased some Pokemon cards so I suggested making our own cards instead of a build. He loved the idea.

My plan was to use DriveThruCards. I had never used the site but have extensively used DriveThruRpg.

Open Game Source: Pinball Disc Room

Monday, November 09, 2020, 08:43

Open Game Source: Pinball Disc Room

As part of the Disc Room Game Jam, JW released a tutorial on creating a simple Disc Room. To learn more about Godot, I recreated the game. The movement of the player was a little different but otherwise the game was about the same.

During the tutorial, JW explained that the safest area in the room were the corners. To prevent the player from hiding out in the corner, a disc rotated around the walls of the room. I pondered other ways to prevent the players from being in the corners. A tentacle creature which would push you back into the room was considered but I settled on a pinball theme with flippers.

Open Game Source: Smalltrek

Thursday, July 30, 2020, 17:45

Open Game Source: Smalltrek

To promote adoption of Gamerzilla, I've been spending more time on IRC. Someone on freenode's #gamedev channel mentioned Nim. The discussion wasn't about a game but I wondered if there might be something interesting to look at for Open Game Source.

Several games were suggested to me. The web version of Smalltrek impressed me.

Brick Monsters: Treant

Saturday, May 23, 2020, 15:24

Brick Monsters: Treant

The latest Brick Monsters release is available from drivethrurpg.com. The treant is an animated tree. They have been included in nearly every edition. Two builds are included as usual. The builds are very different. Even if you don't have all the pieces, the instructions might inspire you to create something with the bricks you own. The mpd file is included to allow you to conveniently order the parts using bricklink.com.

Open Game Source: Seahorse Adventures 1.1

Tuesday, May 05, 2020, 08:25

Open Game Source: Seahorse Adventures 1.1

The python community had been converting from python 2 to python 3 for over ten years. Starting with Fedora 32, much of the python 2 infrastructure was removed. This included an unmaintained game called Seahorse Adventures. The original developer had moved onto other projects. Without someone stepping up to update the code, it had to be removed.

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