                   ***********************************
                   *              FANWOR             *
                   *       The legend of GEMDA       *
                   *          Version 1.11           *
                   * * * * * * * * * * * * * * * * * *
                   *        Written and (c) by       *
                   *           Thomas Huth           *
                   *            1999-2000            *
                   * * * * * * * * * * * * * * * * * *
                   * WWW:                            *
                   *  www.crosswinds.net/~thothy/    *
                   * E-Mail:                         *
                   *  thothy@gmx.net                 *
                   ***********************************

  Converted to Troll Bridge by Dennis Payne (dulsi@identicalsoftware.com).

How To Play

Before attempting the Fanwor conversion, you should make sure Troll
Bridge works.  After doing so go to the fanwor/src directory and compile
the fanwor dll using the same configuration as Troll Bridge (svgalib, X11
or SDL).  You will need to modify the Makefiles to point to the
appropriate location for the graphics library and Troll Bridge.

There is currently no make install option. To use the conversion you need
to put the fanwor data files in the Troll Bridge data directory and
run 'troll --def=fanwor.def'.  The default data directory for Troll Bridge
is '.'.  In the directory create symbolic links or copies to all the level
files (level[0-9].trb).  Add symbolic links or copies for fanwor.pal,
fanwor.spr, fanwor.so, fanwortitle.pcx and fanwor.def.

Utilities

In addition to the game there is to utilities in the util directory.
room2scr to convert fanwor room files to Troll Bridge scr.  Additionally
there is a script, builddata, which converts the text pal and all the
sprites into the format used by Troll Bridge.  Like the Troll Bridge
version, the script is rather cryptic to use.  To create the fanwor data
files run './builddata <sprite.lst'.

To Do

Better Title Screen?
Monsters (and a sword to slay them with).
Sound.
Music.
Fairies.

